Starsector save transfer. xml, browse to where you want to save the file (by default this is the /mods folder corresponding to the /saves folder. Starsector save transfer

 
xml, browse to where you want to save the file (by default this is the /mods folder corresponding to the /saves folderStarsector save transfer  4

Ultimate Starsector Guide on how to create your character, make money, form a powerful fleet, colonize and make your own faction and everything in between. Starsector From PCGamingWiki, the wiki about fixing PC games This product is unreleased but remains under active development - information may change. Step 2. Not because of compability (the game will show a warning when you try to load an already saved. 95 is finding a few of the new toys and figuring out how to build a single ship around them. In this video we go over the many features and updates to the amazing 4X mod for Starsector NexerelinNexelerin Mod: support for Starsector v0. The B button toggles the slow-down effect of phase systems. Here is a link to the mod. . IE officer does transfer and has his skills but cant get new skills into the levelup popup. For example, "-Xms4096m -Xmx4096m" allocates 4 GB of memory for the game. If you want both choices, and have finished the tree you can then invest another skill point but void the option to withdraw your skill points and are locked into both. Running starsector. 0 (May 6, 2017) Updated to support Starsector 0. thx. Variants Lib v0. After that, docking. Change the numbers at the end of the lines to what you want. (Clipped from the mod page) If you use the Domain Registry ID found in the Character Skills screen to generate your new star system, it will be identical. Even worse, its like 10 times the amount of worlds. The equation for Supply consumption is 10 +. Just make sure to read the note in the OP. Taking one colossus is more efficient then two buffalo. Open that sucker in a text editor like Notepad. When a player reaches the max level, he/she can record a saving point. As an experienced player with probably close to 1000 hours, I only play on Ironman. CommonDataJSONObject: - Provides a wrapper around a standard JSONObject - save() method saves JSON to common data folder (saves/common), which will persist between saves (and presumably. L. Just doing a casual TT playthrough as my first run in years. Nice to know !Open the planets tab. 4. 0 Balance: Increased armor and hull values to bring them more in line with vanilla phase ships in 0. File credits. So this playthrough ive just closed SS and re-loaded the save on a clean Starsector boot, and its running perfectly. Name. Re: Failed calling method when loading save game. ago. r/starsector • 1 mo. Those two variables will effect the amount of system memory to allocate to the game. and the deployment point reduction only applies after your command-transfer shuttle has finished landing at the destination ship, so e. Name. Best to play your current one until you feel done with it, then upgrade and start a new game. Jump into a system through a nascent gravity well, or directly into hyperspace. (Loading an earlier game mid play creates a mem leak) I've been considering deleting the hundreds of others I'll never use again and this has definitely pushed me to do so. exe does not work. TallGiraffe117 • 2 yr. Note that you shouldn't assign more than 8G otherwise the game engine will choke on trying to manage it and slow down. The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Request a Fleet -> pay someone to invade for you. So right click on a steam save, click rename option. Consult tooltips for detailed information about production processes. 8. This is installed just like any regular mod. John Prodman. 0. When fully released, it will contain a significant number of handmade quests. Just a small thing to make transferring tons of different weapon types easier. Step 5: go fuck urself because ur now out of fuel and broke with no save in any reasonable timeframe. Starsector is a game for lovers of the Sci-Fi genre. Save game crash / corruption! (OutOfMemoryError) 99% of the time, this happens because Starsector ran out of memory. 9a Download 1. I remember recovering a timeless class. ago. So don't worry about it being a little suboptimal. A military division that specializes in commerce and carries its duties across the Persean Sector. The dev said it would be too annoying to have your game paused by an autosave every 10 minutes or so (saving takes time, especially with mods). FYI, you can change how fast the campaign speedup is in settings. Techmining is the motley art of recovering valuable artifacts from Domain ruins. I'm uploading this because I made the mod for myself, and figured I'd save people the trouble of having to do the same. I don’t have plans to update this if/when a Starsector update breaks it. Use AI cores for everything. json file you can modify to help with that. A . Once in the game, you can summon the console with control+backspace and enter your commands. Put it in the old computer. Nanoelite001 • 2 yr. . I've been developing this application for the past. I've grown fond of this combat ring/star type of abomination. In general, transient mods are ones that do not affect savefiles and so you can safely remove it and nothing will happen. That’s quite a mouthful, though, so here’s what it boils down to – fly around with your highly customizable fleet, explore, build stuff, blow stuff up, advance your character. 11, 1. Step 3: Get jump scared for ur transponder off when its clearly fucking on since u jumped in. This (along with many other settings) can be changed by running the Settings command. 17, 1. Retreat when the ship is below a certain hull integrity level. Drag and drop the folder from the “saves” folder in the starsector folder. Manual fix in your save file: find "roider__expIntel" entries and change the "ld" entry with a number to "lod". A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful storage areas or markets away from the Core Worlds, or they can simply produce lots and lots of credits. I recommend using a mod manager like SMOL or MOSS. A perfectly disposable ship. 96a 1. You will need to adjust the number of ruins etc, I just roughly double them. Autofit is pretty solid when you don't know yourself how to load ships out. log for more info. Choose your faction (or establish your. api. How to use: 1. Save Transfer is a mod that lets you transfer your levels, reputation, credits, storage, cargo, ships, and weapons to another save file. Change the numbers at the end of the lines to what you want. I made a tool to convert a save's descriptor. So if a planet of your produces 5 ore, that one planet will be able to supply every planet in the sector that requires 5 or less ore as long as the planet can accept the import. Removed skills changes. I've done that to edit the ships with restricted hullmods ( cough, angry ziggy, cough ), I expect it would work for copying over too. Pick them up after. 1: Rapid version released, metadata updated, internal name changed to be consistent across variants so Starsector doesn't warn you that you're missing a mod if/when you. i have a ship i want to take with me to my new save. Blueprints enable the player to build specific ships, weapons or fighters items and are highly valuable, especially if the player wants that particular item. About Starsector: » Starsector is an open-world single-player space-combat, roleplaying, exploration, and economic game. Step 3: Get jump scared for ur transponder off when its clearly fucking on since u jumped in. 11, 1. It’s deep and complicated, has a lot to offer, and may very well suck you in immediately. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. Find the farm world (s) first, then figure out where you can put mines nearby. While the commands themselves aren't case sensitive, arguments are. I don't. The goal of this Mod Pack is to put all of my private modifications to Starsector into one easy-to-install package. Vanilla version 0. for example: <st>legion_xiv</st>. This new release should be save-compatible. But making them incredibly rare seems reasonable. May be easier to just raise the lvl cap. For a full list of supported commands enter ‘help' in the. View mod. Hit burn, activate the drill, and just bore a hole through whatever is in my way. Just wanted to share this horrid thing with someone. Requires: LazyLib. 95. It adds the ability to build Astropolis stations around planets, in addition to a bunch of other neat features, and a config that lets you toggle everything. 9. This is my final guide in my How to Starsector playlist. Console commands mod: "addstablepoint". for making Starsector And the Starsector community for years of support! Changelog: Version 1. Late to the party but here are some QoL and visual mods. The goal is to give you lots of meaningful choices in a malleable world. when i started playing Starsector again with the . After you boot the application for the first time, you will need to direct it to your Starsector installation directory. When I design ship loadouts I rather have access to everything for the design. Player's current amount of credits can be seen on bottom left on the main screen. right-click the address bar in explorer and select "copy address as text". You can make a new save, open it with notepad, and copy over the ships from your previous save. Vanilla is 2. You cannot capture planets owned by other factions, at least not directly. 95a] Remnant Command Transfer. 9a. In vanilla, no. So heres a small tutorial! (There will be youtube vids showing at the end of the post. Invade. Re: [0. because I don't see the cloud save data thing there in properties. Also how to take screenshots in game since I don’t know how to do that? For screen shots press, print screen, they should be placed in the screenshots folder. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. ago. 1). you can edit your save file and add blueprints. Theoretically speaking savegames in Starsector are in . Raid every location to disrupt them. Its cheap and costs you almost nothing to do. Cut deals Warlord Kanta’s pirates or Luddic Path fanatics to stop their attacks… though peace may come at a high price. Graduate from your community college with at. 6 units of supplies. csv. Both credits and pirate ships are easy to obtain in this game. xml, browse to where you want to save the file (by default this is the /mods folder corresponding to the /saves folder. The transfer is instant if the combined deployment points of the linked ships are 50 or less. There is a mod called "Remnant Command Transfer" that lets you install a human pilot seat into automated Remnant ships you have in your fleet. I generally run with 4 in my fleet (and put surveying equipment on them), and I end up with full supplies and fuel on. In spite of being viewed as "hive-scum" by his opposites due to his origins in the slums of. You'll lose whatever progress you made between saves, but it's better than losing everything. The solution is simple. Go to wherever you save ark like this: D:Program Files (x86)Steam GamessteamappscommonARKShooterGameSaved. Play the game and press the "J"-Key during. Or used in a suicide run distraction to slow down a superior force. i don't know if this works for mods too, and what names to use. Defeat the station. 9. Step 1: Write down a list of all the ships you have, the number of each, and the faction mod containing them or vanilla if vanilla. Defeat the station. The benefits of a Dram are well known. ) open the game and load or create a new game. Save transfer . when i started playing Starsector again with the . This mod adds a search box to the planet list. 18. Nexerelin adds the ability to invade and conquer planets, if you're willing to use mods. Also constantly fighting with a huge chunk or all of your fleet uses up tons of supply, not to mention the fuel costs. 4. 9 yet but you can be rest assured that Dark Revenant is working on it. Colonies were added in version 0. At the cost of 5,000 fuel, you can create a round-trip connection to a random Gate anywhere in the galaxy. I'd say that more of a medium no. 1a] Save Transfer 1. Subscribe to the channel here: are the United Aurora Federation? In this video, we cover one of the most ambitious. Or just get industrial evolution mod that lets you build com relays on planet, so you only need 2. Starsectorsaves will have your save, in the save folder there should be a couple . It seems like I don't need to restart for now. . It should be safe to add to a vanilla run, however always check mod compatibility and forums etc. So, onto the good stuff along with their default values: "campaignSpeedupMult":2, Increasing the number to X will make the game move X times as fast when you press shift on the map screen. Here's mine: Diable Avionics Imperium (Super solid) Hazard Mining Incorporated Junkyard Dogs (thinking of removing this) Scy Nation (Kinda weird sprites but man the ships are fun to fly) I strongly recommend (based on reading your request for compatible with adding to current save) that you go for boggled's station construction mod, which allows you to build new gates. But adding nex to an existing vanilla game will work fine, it will take the game as it stands at that point and start doing nex things. This is because production is logarithmic, i. This is interesting because I was just wondering about this. ‘That should keep you in booze until what’s left of your liver gives out. Step 5: go fuck urself because ur now out of fuel and broke with no save in any reasonable timeframe. Control-capslock toggles the game to run in as-fast-as-possible mode. Now the steam version will not see the save, till we rename it. Colonize, get a super early jump start on colonies, get population bonus from friendly planets in-system, get free defenses from pirates. Necessary: Nexerelin, Nexerelin Queued, Commissioned Crews, Starship Legends, Combat Chatter, UnknownSkies, Industrial. I have learned something new. Requires special tools to deal with unique hazards and expert judgement to know where to look for a good haul of baubles. lazylib. 1a is now out! This is a . Everyone has their price. I've also noticed that IBB bounties stopped appearing in mission boards after load. Reverted numerous weapon balance changes. There'll be a setting that says "altMouseMoveToMassTransfer" - change "false" to "true". If you're smart, make a backup of this folder before editing. Reply replyThe fleets they produce over time will be worth more money and AI cores than the nexus itself. I'm sure the bounty hunter or scavenger options work better for newbies and the faster starts are doubtless nice for those as just want to get past the grind of the early game. While the commands themselves aren't case sensitive, arguments are. I be willing to pay $60 usd. Both ships must have a neural interface and not be commanded by officers or AI cores. 1a] Save Transfer 1. So i got a new laptop with the microsoft system and i don’t know how to transfer the games data (my progress) from my mac to the new mircrosoft…1) Locate your Starsector installation folder, see if it has a "vmparams" file (with no extension) in it. 1. 8 (DEAD) (Read 146642 times) Step 1: Load up your old save (make sure you do this before updating!) Step 2: Open up the console (default: control-backspace) and enter " copysave " Step 3: Paste your save data from the clipboard into Notepad or a similar. By default it won't force a. Factions will wage war against each other and try to conquer their enemies. xml search "<playerOwned>true</playerOwned>" find the planet in question,you can see population number and things like if it has a nanoforge there may be a few things you need to. 1a) DIY Planets adds a variety of colony structures and special items which allow the player to manipulate planetary conditions. 50. Guide att Reddit Save Transfer is a mod that lets you transfer your levels, reputation, credits, storage, cargo, ships, and weapons to another save file. Send Realistic Combat damage through the modification system before applying it. The Domain-era Cryosleeper is a large derelict vessel found in some star systems; the vessel cannot be moved. 7. 1 Works fine with existing saves! Version for 0. open command prompt (Windows-R, type in cmd. . Integrator, but I’ll leave it up for anyone that wants to use it. Sell the fuel on the black market and buy all the volatiles you can afford, take the volatiles back to Sindria. So I am switching mine to -Xms8192 and -Xmx8192 to see if I. I only noticed it on Starsector at the time because it was the only game I was playing at the time. Weapons, ships - depending on how they are implemented, yes. Press G to process the transfer to ease up the queue load or lower the timing to something like 50. I found it, look here. Starsector version 0. If you open up the vmparams file in the Starsector/ folder, look for this:-Xms1536m -Xmx1536m And change it to:-Xms1024m -Xmx1024m Make sure that when save it, it doesn't add a . Blueprints can be found by salvaging some derelict stations (in particular research stations), various caches, once-off salvaging from ruins, tech. Yes this one. Wolves are targeting. GitHub mirror. 96a is now out! Take on new missions exploring the story of the Luddic Church and the Sindrian Diktat. e. 1b (INCOMPATIBLE WITH V0. Then next attempt when I went into a system some foreign Faction ran up on me demanding to scan. However, selling on black markets can lose you reputation and lose stuff from inspections. v5. Reply. 141, 1. I set mine to 5, it's made Starsector more fast pace and no longer a waiting game, also skill like "Field Repair" that repair D mods at random every 2 months can be felt more OP so be warned. . New patch is the perfect time to drop in, welcome to the community. And you'll need to reload, a lot. 95 and doesn’t have Nexerelin, it will not work. saves= line to point at the folder you want. Randomised sector generation. The start of an abomination, dubbed the "moderately cursed ship pack". Afaik deleting a program or file doesn't actually remove it, it just removes the identifier that lets windows know where the file is located and that the space for the file is already occupied and unavailable. ship file. The command hullmods cost 0 ordnance points. csv is section on planets. Click on the star. maxtruong-902 • 1 yr. 3) Save the edited file. in descriptions. Each market belongs to a faction and has one or more market conditions and industries, representing. 34. 1 release, meaning it’s focused on polish, bugfixing, and quality-of-life improvements – but more than the normal share of new features and sweeping changes have found their way into this one, as well!. I have no clue where to look since the location was never listed. Its impossible to run a default map to endgame without framerate tanking. Not entirely sure is it this or another mod causing it but considering it only happens after a transfer. That is the only thing I can think of at the moment. r/starsector • 2 yr. Join a faction to gain useful support and represent them in war and peace, or start your own. ’ She swiped her pad, and Torico’s chimed with a significant credit transfer. Logged. When creating a variant file, it is highly recommended to use a tool in assistance as it allows variants to be consistent and less buggy. Then find the id of the condition follow up with removecondition [id] That works if it is a condition mind you. fs. "maxShipsInFleet":30, Increase the number. The first method is looking through the hull csv files manually, but that is definitely the method that takes longer. AutomatedRepairUnit. Safe to add mid-save too. Patch Notes. After deleting another thousands of lines I managed to run my save without Beyond the sector mod. If the linked ship is destroyed or leaves the. 1 or earlier) Split off the custom star system feature to the Customizable Star Systems mod - Adversary portion now has a dependency on this split-off mod - Updated Adversary's customStarSystem. It dictates the weapons, the amount of vents, capacitors and hullmods. How it changes depends on the action, and this is where the system becomes more than just a scale with labels. A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful storage areas or markets away from the Core Worlds, or they can simply produce lots and lots of credits. The only thing. How to i do it ? Character screen (C) bottom right. After you boot the application for the first time, you will need to direct it to your Starsector installation directory. Some parts of the Mod Pack are stand-alone Utility projects that don’t depend on other components. Starsector (formerly . Features: Mod installation from archives and existing mod folders. 1a is now out! This is a . MagicLib is a mod that provides an open-source library that is full of plugins and. Transfer All Items - Hotkey to transfer all items into/out of storage when docked. Bitbucket. Put it in the mods folder and make sure it's tagged in Starsector's launcher. Realistic Combat applies damage directly, ignoring the vanilla damage modification system, which vanilla and some mods use. View mod. The advice that helped me the most was to raid everything and lower stability first then invade the planet. starfarer. That will add a stable location at the player fleet's current position. If any were not discovered at the time of the launch of the exterminatus and survived, purge them. In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. 13. How to use (Windows): run the . To use, compile the provided code, then run it; it takes a single command line argument, which is the path to the campaign. json of a given mod to make it compatible with the current version. By cycle 212, I deemed it a mathematical certainty that I'd have to pay taxes. 1a) DIY Planets adds a variety of colony structures and special items which allow the player to manipulate planetary conditions. 65. For example, if a Starsector+ update. - Major save stability fixes - Added new IBB (after Yamato and before Pope) with a. Reply replyThe officer sniffed. Basically anything that you have to pick when you start a nex game. And finally, after re-enabling the mod again, everything started and did not crash :PYou should search for the officer's name, then there should be a line with all their skills in between brackets like this {}. Transverse Jump enables both jumping into systems from hyperspace. 2. Warning: do not try to make available more RAM than your system has free, and do not try to make available more RAM than your system has total. Starsector Mod Manager is a standalone application that runs on Windows, Linux and (hopefully) macOS, that can help you manage your mod setup for Starsector. By Sam Dean 24 November 2023 • 7:00am. 대표적인 방법은 console command와 save transfer 모드. ) Find the planet that you want to edit. There probably is, I just don't know of one. It was originally just meant to be a joke to see what I could do, but now I can't stop myself. Let's go over some key changes you can make in the Starsector settings. Fourteenth Battlegroup. I knew I couldn't pay taxes, nor did I care to. Tentative support for Industrial. a_user_name - Inspired by their SSE mod! Tartiflette - Hullmod blocker script! Timid/techpriest - Script helping, advice, and intermittent mental anguish!!!!! barrackollama - Writing, proofreading, adding Hubert's portrait, and testing! Nia Tahl - Balancing suggestions, afterimage vfx, and for the critical hit script! rubi - For allowing me to add. Bitbucket. My water cooling system for my CPU broke and wasn't cycling the heat so my computer throttled the speed to keep things from melting. 0. Note that you shouldn't assign more than 8G otherwise the game engine will choke on trying to manage it and slow down. yeah, you can do it from the planet menu i believe, the faction name is in the manage colony tab or something if i remember right together with the planet name, click the faction name to bring up the same menu as when creating the faction. So I left ship/weapon pack enabled. There was a mod called save transfer to move your property to a new game but I doubt it work in . 1. zip in the starsector-core folder, as starfarer. Planet Search. 6. For Windows and Linux, this means selecting the Starsector folder (not the mods folder) On macOS, this means selecting the Starsector. Earliest save compatible version: 0. . Logged. 2. 96 was focused on adding stuff to the game, not modifying existing code, after all. - 增添了太空战斗游戏“远行星号”中的几艘舰船,作为“拯救飞船2”中的敌舰出现。. Please check the discord before you make a mistake and scrap this piece of art. Running the included radar alongside GraphicsLib on an AMD GPU blackens the screen. Name. Being able to transfer items by holding ctrl+mouse and dragging over items to instantly transfer the stack, instead of having to ctrl+click on each individual stack of items. For a full list of supported commands enter 'help' in the console. This is a pretty simple little mod that allows you to transfer command to remnant ships. These three are already functional, and I plan on adding many more. Just wanted to share this horrid thing with someone. 8. (90% or 60% or 30%) Retreat when the ship has exceeded its peak performance time. download. An example - a mod that changes ships animations and adds some new visual effects. Pushover242 • 8 yr. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. Retreat when the ship is below a certain hull integrity level. 91, or had, say, Nexerelin, and your laptop is version 0. With an alias, spawnstableloc will work as shorthand for the full command. Do you want to stop the faction expansion in Nexerelin, a popular mod for Starsector, a sci-fi sandbox game? Join the discussion on Reddit and learn how to tweak the mod settings or disable the feature altogether. The press D and select colony info.